Tag Archives: Mists of Pandaria

Second Time Lucky?


So after Real Life getting in the way, and a brief foray into the Monk class, (bad idea) and then guild aggro, I’m now hoping to be regularly playing my Warlock, and blogging about it too!

Obviously, much has happened since I last posted. My guild downed Heroic Deathwing the week before Mists hit which was pretty satisfying. Then Mists came out, and I decided to go back to my healing roots, which during 5.0 on a hugely overpowered Panda was great fun. Then 5.1 hit, and it truly felt as though the sky was falling. So, after a brief period of begging our shaman to switch to Resto, I was madly leveling my Warlock once more.

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Mists of Pandaria Release Date

So, it has finally been announced at EU Battle.net and US Battle.net that the Mists of Pandaria Release Date is 25/09/2012. Blue Post Press Release after the break!

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Are Melee Casters Viable?

As long as World of Warcraft has been around, there has been a very obvious divide between the usefulness of ranged DPS against that of Melee. As early as Molten Core, the distinction was obvious. The fact that it was often limited to a single melee group shows that there has never been a time when melee DPS is as favourable as ranged.

Even now, while mostly doable with any composition, there are still times when the melee heavy raid setup that my guild runs with struggles, and Warmaster Blackhorn heroic is close to impossible. (At the time of publishing, Blackhorn had just gone down, but only due to switching to a ranged heavy setup, that was vastly undergeared compared to the Melee mains.)

The only time Melee DPS is preferable is Asira Dawnslayer in the Hour of Twilight. There seems to be a lack of design ideas forthcoming from Blizzard concerning how to incentivise melee DPS, without making ranged completely redundant.

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Cynwise's Warcraft Manual

A Seaforium-Stained Guide to Azeroth


A Warlock's Motivational Webguide to Dominating the World